Tume
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The state of not being [one thing] nor the other but just exactly in the middle. This can be used for a [wide] [range] of situations.
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tUME is a tile based map editor originally created and designed by Greg Marquez and Gregg Tavares for the Commodore Amiga and later ported to MS-DOS by Dan Chang. It was used to create levels, maps, stages and tables for many 8-bit and 16-bit console games for the Nintendo Entertainment System, the Super Nintendo Entertainment System, the Game Boy and the Sega Genesis. It is now available as free software.
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